HTML CSS AND JAVASCRIPT CODE FOR VOICE RECORDER

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Advanced Voice Recorder</title>
    <style>
        body {
            font-family: Arial, sans-serif;
            background-color: #f0f4f8;
            display: flex;
            justify-content: center;
            align-items: center;
            height: 100vh;
            margin: 0;
        }

        .container {
            text-align: center;
            background-color: #ffffff;
            padding: 30px;
            border-radius: 15px;
            box-shadow: 0 4px 10px rgba(0, 0, 0, 0.1);
        }

        h1 {
            color: #333;
            margin-bottom: 20px;
        }

        .recorder {
            margin: 20px 0;
        }

        .btn {
            background-color: #007bff;
            color: #fff;
            border: none;
            padding: 12px 24px;
            margin: 10px;
            border-radius: 5px;
            cursor: pointer;
            font-size: 16px;
            transition: background-color 0.3s ease;
        }

        .btn:hover:not(:disabled) {
            background-color: #0056b3;
        }

        .btn:disabled {
            background-color: #cccccc;
            cursor: not-allowed;
        }

        .effect-select {
            margin-top: 20px;
            padding: 10px;
            font-size: 16px;
            border-radius: 5px;
            border: 1px solid #cccccc;
            cursor: pointer;
        }

        audio {
            margin-top: 20px;
            width: 100%;
            max-width: 300px;
            outline: none;
        }

        .visualizer {
            margin-top: 20px;
            height: 100px;
            width: 100%;
            background-color: #e9ecef;
            border-radius: 5px;
            overflow: hidden;
        }

        canvas {
            width: 100%;
            height: 100%;
        }
    </style>
</head>
<body>
    <div class="container">
        <h1>Advanced Voice Recorder</h1>
        <div class="recorder">
            <button id="recordBtn" class="btn">🎤 Start Recording</button>
            <button id="stopBtn" class="btn" disabled>🛑 Stop Recording</button>
            <button id="downloadBtn" class="btn" disabled>📥 Download MP3</button>
        </div>
        <div class="effects">
            <h2>Voice Effects</h2>
            <select id="effectSelector" class="effect-select">
                <option value="none">None</option>
                <option value="robot">Robot</option>
                <option value="chipmunk">Chipmunk</option>
                <option value="alien">Alien</option>
                <option value="dog">Dog</option>
                <option value="cat">Cat</option>
            </select>
        </div>
        <div class="visualizer">
            <canvas id="visualizerCanvas"></canvas>
        </div>
        <audio id="audioPlayer" controls></audio>
    </div>

    <script>
        let chunks = [];
        let recorder;
        let audioBlob;
        let audioContext;
        let sourceNode;
        let gainNode;
        let scriptProcessorNode;
        let analyserNode;
        let audioData = [];
        let effect = 'none';

        const recordBtn = document.getElementById('recordBtn');
        const stopBtn = document.getElementById('stopBtn');
        const downloadBtn = document.getElementById('downloadBtn');
        const effectSelector = document.getElementById('effectSelector');
        const audioPlayer = document.getElementById('audioPlayer');
        const visualizerCanvas = document.getElementById('visualizerCanvas');
        const canvasContext = visualizerCanvas.getContext('2d');

        recordBtn.addEventListener('click', startRecording);
        stopBtn.addEventListener('click', stopRecording);
        downloadBtn.addEventListener('click', downloadRecording);
        effectSelector.addEventListener('change', () => {
            effect = effectSelector.value;
        });

        function startRecording() {
            navigator.mediaDevices.getUserMedia({ audio: true })
                .then(stream => {
                    audioContext = new AudioContext();
                    sourceNode = audioContext.createMediaStreamSource(stream);
                    gainNode = audioContext.createGain();
                    analyserNode = audioContext.createAnalyser();
                    scriptProcessorNode = audioContext.createScriptProcessor(4096, 1, 1);

                    sourceNode.connect(gainNode);
                    gainNode.connect(analyserNode);
                    analyserNode.connect(scriptProcessorNode);
                    scriptProcessorNode.connect(audioContext.destination);

                    scriptProcessorNode.onaudioprocess = processAudioData;

                    recorder = new MediaRecorder(stream);
                    recorder.ondataavailable = event => chunks.push(event.data);
                    recorder.onstop = createAudioBlob;
                    recorder.start();

                    visualizeAudio();
                    recordBtn.disabled = true;
                    stopBtn.disabled = false;
                    downloadBtn.disabled = true;
                });
        }

        function stopRecording() {
            recorder.stop();
            stopBtn.disabled = true;
            recordBtn.disabled = false;
        }

        function createAudioBlob() {
            audioBlob = new Blob(chunks, { type: 'audio/mp3' });
            chunks = [];
            const audioUrl = URL.createObjectURL(audioBlob);
            audioPlayer.src = audioUrl;
            downloadBtn.disabled = false;
        }

        function downloadRecording() {
            const link = document.createElement('a');
            link.href = URL.createObjectURL(audioBlob);
            link.download = 'recording.mp3';
            link.click();
        }

        function processAudioData(event) {
            audioData = event.inputBuffer.getChannelData(0);
            switch (effect) {
                case 'robot':
                    applyRobotEffect(audioData);
                    break;
                case 'chipmunk':
                    applyChipmunkEffect(audioData);
                    break;
                case 'alien':
                    applyAlienEffect(audioData);
                    break;
                case 'dog':
                    applyDogEffect(audioData);
                    break;
                case 'cat':
                    applyCatEffect(audioData);
                    break;
                default:
                    break;
            }
        }

        function applyRobotEffect(data) {
            for (let i = 0; i < data.length; i++) {
                data[i] = Math.sign(data[i]) * Math.sqrt(Math.abs(data[i]));
            }
        }

        function applyChipmunkEffect(data) {
            for (let i = 0; i < data.length; i++) {
                data[i] *= 2;
            }
        }

        function applyAlienEffect(data) {
            for (let i = 0; i < data.length; i++) {
                data[i] = Math.sin(2 * Math.PI * 440 * data[i]);
            }
        }

        function applyDogEffect(data) {
            for (let i = 0; i < data.length; i++) {
                data[i] *= 0.5;
            }
        }

        function applyCatEffect(data) {
            for (let i = 0; i < data.length; i++) {
                data[i] = Math.tanh(data[i]);
            }
        }

        function visualizeAudio() {
            analyserNode.fftSize = 2048;
            const bufferLength = analyserNode.frequencyBinCount;
            const dataArray = new Uint8Array(bufferLength);

            function draw() {
                requestAnimationFrame(draw);

                analyserNode.getByteTimeDomainData(dataArray);

                canvasContext.fillStyle = '#e9ecef';
                canvasContext.fillRect(0, 0, visualizerCanvas.width, visualizerCanvas.height);

                canvasContext.lineWidth = 2;
                canvasContext.strokeStyle = '#007bff';

                canvasContext.beginPath();

                const sliceWidth = visualizerCanvas.width * 1.0 / bufferLength;
                let x = 0;

                for (let i = 0; i < bufferLength; i++) {
                    const v = dataArray[i] / 128.0;
                    const y = v * visualizerCanvas.height / 2;

                    if (i === 0) {
                        canvasContext.moveTo(x, y);
                    } else {
                        canvasContext.lineTo(x, y);
                    }

                    x += sliceWidth;
                }

                canvasContext.lineTo(visualizerCanvas.width, visualizerCanvas.height / 2);
                canvasContext.stroke();
            }

            draw();
        }
    </script>
</body>
</html>
HTML

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